by Racon Gunner, for Man-of-Ages.com
The past isn’t dead. It’s fully loaded.
Every blood-slicked alley, thunderous cavalry charge, and outlaw shootout in history is an untapped module. If you’re a game master, a novelist, or a dreamer in need of plot—history is your treasure hoard. And the best part? It's free. It’s the original open-source. You don’t need a subscription. Just guts, curiosity, and a little reckless ambition.
So let’s prove it.
Let’s rob a bank.
The bank.
The Great Northfield Bank Robbery, 1876.
The Real-World Scenario: Jesse James vs. Northfield, Minnesota
Jesse James wasn’t just a legend—he was the sharp edge of post-war American chaos. After the Civil War, Missouri was a nest of Confederate resentment, outlaw bushwhackers, and radical loyalty. Jesse and his brother Frank were guerrilla fighters turned mythic robbers. They didn’t just steal—they made statements.
By 1876, the James-Younger Gang had already hit dozens of banks and trains. But Northfield was different.
Small town. Southern Minnesota. The target: First National Bank. Rumors claimed it held the money of former Union generals and Northern industrialists—Union men who’d crushed the South. This wasn’t just about gold. It was revenge wrapped in dollar signs.
The gang of eight rode in on September 7th. Clean coats. Quiet demeanor. But the town wasn’t sleeping. Inside the bank, Joseph Lee Heywood refused to open the safe. Outside, townsfolk spotted the armed men and sounded the alarm. What followed was pure Western apocalypse.
Gunfire in the streets. Smoke in the air. Civilians shooting from windows. One gang member shot dead on the street. Two townspeople killed in the crossfire. The rest of the gang barely escaped, wounded and scattered. The Younger brothers were captured. Jesse and Frank vanished.
It was the end of an era—and the beginning of a legend.
Historical Scenario Breakdown (for tabletop):
Genre: Gritty Western / Historical Realism
System: PsychScape: Historical, or modded low-magic 5e
Location: Small frontier town modeled after Northfield
Factions:
Mission Objective:
Rob the bank. Escape the town. Deal with the moral fallout.
Twists:
Morality Lever:
Is this just about money—or revenge against a Union general who burned your family’s farm?
Cyberpunk Heist Version: Neo-Northfield, 2094
Now let’s flip the script. Same bones. Different skin.
Setting: A Midwestern corporate enclave in the rusted-out remnants of the Great Lakes Economic Zone. Northfield is now a walled community for elite data-brokers, backed by privatized security and owned by TitanSys—a paramilitary tech conglomerate.
Objective:
Hit the encrypted vault at TitanSys’ NeoBank branch. Data and crypto worth millions. But more importantly? Buried files tying TitanSys to war crimes during the Second Sino-African Conflict.
Cyberpunk Jesse James Gang (Sample Characters):
J3S-53 ("Jesse") – Ex-corp enforcer turned freelance antihero. Neural reflex booster, voice-modded to sound like outlaw-era recordings. Wears an AR projection of a cowboy duster over urban camo. Charisma overload. Purpose: revenge against the megacorp that nuked his homeblock during a containment op.
FR-4NK – Combat hacker with a vintage revolver interface, jacked into Old Earth archives. Handles drone deployment and historical recon. Quieter, more principled. Still lethal.
J4N3 Y – AI-symbiote medic with Southern loyalties hardwired into her code. She can patch flesh or fry minds, depending on mood.
The Setup:
They roll into Neo-Northfield in an old bulletproof hover-truck disguised as a street-cleaning rig. The bank is holding not just cash, but a quantum ledger chip with evidence of global war crimes.
The Twist:
TitanSys has a civilian informant. Someone inside the crew might be compromised. And the townsfolk? They’re not civilians anymore—they’re enhanced ex-security contractors who settled down, but kept their hardware.
Final Point: History is the Ultimate Sourcebook
The Great Northfield Robbery is just one story. Multiply that by a thousand. Every revolution, every assassination, every mutiny at sea or coup in a dusty capital is already a perfectly balanced scenario. Just change the paint.
The Trojan Horse? Infiltration module.
The Gunpowder Plot? Political sabotage dungeon crawl.
The Harlem Hellfighters? Cyber-enhanced trench soldiers in a dieselpunk meat grinder.
Want your stories to hit harder? Start at the source. Start with blood and dirt and real names. Then remix. Retro-fit. Reimagine. Put Jesse James in a mech suit or make Caesar a vampiric warlord.
Whatever you do—open source your adventures.
Steal the past. Forge the future.
History’s free. Use it.